Best Bloodborne Builds for PC: 60fps Optimized Loadouts for Every Playstyle
Builds in Bloodborne feel different at 60fps. Weapons that were sluggish on PS4 become responsive. Parry heavy builds are actually consistent now. And some weapons that were borderline unusable because of the old frame pacing suddenly slap. Here's what worked for me across multiple playthroughs on the PC remaster.
Quality Build: Ludwig's Holy Blade
This is the classic for a reason. 50 Strength, 50 Skill, and Ludwig's Holy Blade scales with both. At 60fps the transformed greatsword mode feels dramatically better than it did on PS4. The charged R2 comes out smoother and you can actually aim it during recovery frames.
Start as Military Veteran. Get Vitality to 30 first, then Strength to 25, Skill to 25. After that push both to 50. Endurance can stay at 15 to 20. You don't need more at 60fps because stamina regen feels faster when the game isn't dropping frames during combat.
For gems, farm the Winter Lanterns in Mergo's Loft for droplet gems. Three 19.8 percent physical attack up gems will carry you through everything including the depth 5 chalice dungeons. If you don't want to farm Winter Lanterns, and I don't blame you because they're terrifying, the 18 percent physical gems from the brain enemies in Nightmare of Mensis work fine.
The untransformed version of Ludwig's is a straight sword with quick R1 spam. Use this for fast enemies and NPC hunters. The transformed greatsword is for bosses and crowds. The L2 thrust attack in greatsword mode has ridiculous range. It's my go to for Amygdala's head.
Skill Bloodtinge: Chikage Evelyn
This build was always strong but at 60fps the Chikage's transformed L1 to R1 combo is practically instant. The transformation attack triggers on a single frame now instead of having that weird PS4 input delay.
Start as Noble Scion. Push Skill to 25, Bloodtinge to 50. Vitality to 40. The Chikage's transformed mode drains HP at about 0.85 percent per second, so high vitality matters more than on other builds.
The Evelyn pistol is your offhand. At 50 Bloodtinge with a 31.5 percent blood attack gem, it hits for around 400 damage per shot with Bone Marrow Ash active. You can genuinely kill some bosses with just the gun. It's kind of silly.
One thing I learned the hard way: the Chikage's blood mode only scales with Bloodtinge. Putting points in Skill past 25 does nothing for transformed damage. Don't waste levels.
Pure Arcane: Kos Parasite Flame Sprayer
This is the build that benefits most from 60fps because hunter tools cast faster. A Call Beyond, Executioner's Gloves, Blacksky Eye, they all have reduced animation lock at higher framerate. You can actually use A Call Beyond against aggressive bosses now without getting punished during the recovery.
Start as Cruel Fate. Arcane to 99. Yes, 99. Arcane scales well all the way up. Vitality to 50 eventually but get to 30 Arcane first.
Early game is rough because arcane scaling doesn't kick in until you get elemental gems. Rush the fire gem in Cathedral Ward, the one guarded by the brainsucker near the abandoned workshop. Slot it into a Saw Cleaver or Saw Spear and you've got a fire weapon that scales with Arcane.
The Flamesprayer is your boss killer. At 99 Arcane with Bone Marrow Ash, it melts anything weak to fire. Amelia, the Blood Starved Beast, even Ebrietas. Just hold L2 and walk forward. You'll feel like you're cheating.
Late game, the Kos Parasite with the Milkweed rune is the payoff. Weird weapon. Tentacle moveset. But the L2 AOE blast hits everything around you for massive arcane damage. At 99 Arcane with good flat arcane gems it's one of the highest damage weapons in the game.
Strength Arcane: Holy Moonlight Sword
My personal favorite build for the PC remaster. The Holy Moonlight Sword's charged R2 beam projectile is easier to aim at 60fps because the animation is smoother. On PS4 the frame drops during the charge would sometimes throw off the projectile trajectory.
Start as Cruel Fate. Strength to 50, Arcane to 50. The sword's physical form scales with Strength. The transformed mode scales with Arcane. You get both.
Nourishing gems are what you want. They boost all attack types which means both physical and arcane damage go up. Farm Amygdala in the defiled chalice for the 21.5 percent nourishing abyssal. Yes it's a cursed dungeon with half health. Yes it's miserable. But the gem is worth it.
In transformed mode, the R2 poke sends a wave of moonlight forward. At 60fps you can fire two of these back to back before needing to reposition, compared to about one and a half on PS4. Makes a huge difference against bosses with small windows like Orphan of Kos.
Pure Skill: Blade of Mercy Burial Blade
If you like fast combat, this is the build for you. At 60fps the Blade of Mercy feels almost like a different weapon. The quickstep attacks have zero recovery delay at higher framerate and you can chain R1 spam faster than the game probably intended.
Start as Professional. Skill to 50. That's it. The Blade of Mercy has S scaling in Skill and essentially no Strength scaling. You can also use the Burial Blade in NG+ since it scales similarly. Both weapons have arcane damage but it's so small you shouldn't invest in Arcane for them. The physical portion does 90 percent of the damage.
The Blade of Mercy has a hidden modifier: quickstep attacks and dodge attacks do 50 percent more damage. Combined with the faster recovery at 60fps, your optimal gameplay is dodge, R1, dodge, R1, repeat. It's almost rhythmic. I killed Martyr Logarius with this build by literally never standing still.
For gems, you want physical attack up with skill scaling bonuses. The 27.2 percent physical gems from the Watchers boss in Pthumeru Ihyll are the dream, but they're a grind. The 22.3 percent physical gems from the Winter Lanterns near Orphan of Kos work until then. You'll want about 20 Endurance for this build because the Blade of Mercy drains stamina fast when you're chaining attacks at 60fps. More than other builds.
One thing nobody told me: the Blade of Mercy has the highest rally potential in the game. If you get hit, just keep attacking. You'll recover most of your health. It rewards the exact kind of aggressive play that gets people killed with other weapons. At 60fps you can actually trust the rally timing.
The One Stat You Shouldn't Ignore
Vitality. Always Vitality. The softcap is 30, the hardcap is 50. Every build should hit 50 vitality by endgame. Bloodborne doesn't have equip load, doesn't have weight limits, and armor stats matter way less than you think. The difference between the best armor set and the worst is about 15 percent physical defense. Fashion matters more. So all your defensive stats come from your health pool.
I run 50 Vitality on every single build. Even the 99 Arcane one. There's no reason to sit at 30 and get one shot by depth 5 chalice bosses. You're on PC now. You can farm echoes faster because loading screens are shorter. Use that advantage.